Do we use Disruptor Ammo to deal with their shields or Incendiary to since they're organic? Well that depends on which weapon you're using: Getting back to the Soldier example I was talking about, say we are on a mission fighting Blue Suns. Where it can get a little tricky is Blue Suns (shielded organics), Eclipse (shielded organics and barriered organics), Mechs (armored synthetics), and Collectors (barriered organics). Now obviously when facing Blood Pack, Incendiary ammo is ideal because it destroys their defenses (armor) and crowd controls them (organics).Īnd as such, when facing Geth, Disruptor is ideal because it destroys their defenses (shields) and crowd controls them (synthetics).
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I'll use a Soldier as an example since they rely on ammo powers more than the other classes. I'd like to share it here, though most of you vets here already know much of this. What I started with the intention of a quick outline ended up being a lengthy piece about choosing the right Ammo power for each situation. On another forum I frequent, a player new to ME2 asked me about Ammo powers. I am copying the information here to preserve the information before the old BSN forums are taken down. ATTENTION: The information in this post was originally posted by Simbacca on the old BioWare Social Network (BSN) forums.